VRR Publications & Presentations

Scientific Contributions from VRR’s Team Members

The following publications, authored by members of VRR’s leadership team, reflect the scientific rigor and domain expertise that inform the development of VRR technologies today.

Peer-Reviewed Publications

  1. Gerber, Crane, & Hernandez (2025). Advanced Technology and Incident Response: Assessing Potential Impact on Response Performance for CBRNE Emergencies. Journal of Homeland Security and Emergency Management (in review).
  2. Kapalo, Gerber, Thornton, Crane, & Hernandez (2025). CBRNE-sight: Assessing the Utility of Visualizing Important Elements for Hazardous Materials Emergency Response. Journal of Emergency Management (in review).
  3. Jolliff, V., Ringleb, S., Hernandez, K., & Crane, P. (2024). Preliminary Assessment of Single Amphibious Integrated Precision Augmented Reality Navigation System. MODSIM World 2024, Paper No. 44, 1–10. https://modsimworld.org/papers/2024/MODSIM_2024_paper_44.pdf
  4. Wickens, C. D., Mifsud, D., Rodriguez, R., & Ortega, F. R. (2023). Mitigating the Costs of Spatial Transformations with a Situation Awareness Augmented Reality Display: Assistance for the Joint Terminal Attack Controller 3-17. Human Factors, 65(4), 651–662. https://doi.org/10.1177/00187208211022468
  5. Mifsud, D., Wickens, C., Maulbeck, M., Crane, P., & Ortega, F. R. (2022). The Effectiveness of Gaze Guidance Lines in supporting JTAC’s Attention Allocation. Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 66(1), 2198–2201. https://doi.org/10.1177/1071181322661143
  6. Rodriguez, R., Mifsud, D., Wickens, C., Williams, A. S., Tarre, K., Crane, P., & Ortega, F. R. (2021). Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone Awareness. In: Human-Computer Interaction. Virtual, Augmented, and Mixed Reality. HCI International. HCII 2021 (Lecture Notes in Computer Science). Springer. https://doi.org/10.1007/978-3-030-77599-5_36
  7. Hernandez-Ossa, Kevin & Couto Montenegro, Eduardo & Longo, Berthil & Bissoli, Alexandre & Sime, Mariana & Lessa, Hilton & Enriquez, Ivan & Frizera, Anselmo & Bastos, Teodiano. (2020). Simulation System of Electric-Powered Wheelchairs for Training Purposes. Training Purposes. Sensors. 20. 3565. 10.3390/s20123565. http://dx.doi.org/10.3390/s20123565
  8. Rivera, Hamilton & Hernandez-Ossa, Kevin & Longo, Berthil & Freire, Teodiano. (2019). Evaluation of Task Workload and Intrinsic Motivation in a Virtual Reality Simulator of Electric-Powered Wheelchairs. Procedia Computer Science. 160. 641-646. https://doi.org/10.1016/j.procs.2019.11.034
  9. Hernandez-Ossa, Kevin & Couto Montenegro, Eduardo & Longo, Berthil & Frizera, Anselmo & Bastos-Filho, Teodiano. (2019). Virtual Reality Simulator for Electric Powered Wheelchairs Using a Joystick. 729-736 http://dx.doi.org/10.1007/978-981-13-2119-1_112
  10. Rivera, Hamilton & Hernandez-Ossa, Kevin & Longo, Berthil & Caldeira, Eliete & Freire, Teodiano. (2019). Evaluation of Cybersickness and Sense of Presence in a VR Simulator of Electric-Powered Wheelchairs. (PDF) Evaluation of Cybersickness and Sense of Presence in a VR Simulator of Electric-Powered Wheelchairs.
  11. Hernandez-Ossa, Kevin & Leal Junior, Arnaldo & Frizera, Anselmo & Bastos-Filho, Teodiano & Adams, Kim & Ferguson-Pell, Martin. (2019). Haptic Feedback for Remote Clinical Palpation Examination. (PDF) Haptic Feedback for Remote Clinical Palpation Examination.
  12. Romero Laiseca, Maria & Morelato, L. & Hernandez-Ossa, Kevin & Frizera, Anselmo & Bastos-Filho, Teodiano. (2019). Design and Development of Hardware and Software to Command a Motorized Exercise Static Bike. http://dx.doi.org/10.1007/978-981-13-2119-1_94
  13. Crane, P., Proaps, A., Bliss, J., & Benasutti, P. (2018). Beyond Ender’s Game – Fusions of Simulations into Operational Interfaces. In: Proceedings of 2018 Industry/Interservice Training Systems Conference, Orlando, FL: National Security Industrial Association. https://virtualrealityrehab.com/IITSEC-2019-Beyond%20Enders-Game-Paper.pdf
  14. Couto Montenegro, Eduardo & Hernandez-Ossa, Kevin & Bissoli, Alexandre & Sime, Mariana & Bastos, Teodiano. (2018). Towards an Assistive Interface to Command Robotic Wheelchairs and Interact with Environment Through Eye Gaze. http://dx.doi.org/10.29327/cobecseb.78867
  15. Couto Montenegro, Eduardo & Hernandez-Ossa, Kevin & Moya, Viviana & Floriano, Alan & Slawiñski, Emanuel & Bastos, Teodiano. (2017). Implementação de Controlador PD-Like e de Impedância para uma Cadeira de Rodas Teleoperada com Atraso de Tempo. https://www.ufrgs.br/sbai17/papers/paper_423.pdf
  16. Hernandez-Ossa, Kevin & Bacca, Bladimir & Posso, Breyner. (2017). Multi-goal Path Planning Autonomous System for Picking up and Delivery Tasks in Mobile Robotics. IEEE Latin America Transactions. 15. 232-238. http://dx.doi.org/10.1109/TLA.2017.7854617
  17. Proaps, A., Chancey, E., Bliss, J., & Crane, P. (2014). Assessment of Unmanned Vehicle (UxV) Control Interfaces Using a Holistic Usability Method. In: Proceedings of the Human Factors and Ergonomics Society 58th Annual Meeting – 2014. Santa Monica, CA: Human Factors Society. https://doi.org/10.1177/1541931214581308

VRR Presentations

  1. Jolliff, V. R., Hernandez, K., Crane, P., & Ringleb, S. R. (2024, August). Augmented Reality for Improving Response Time While Navigating Watercraft. Poster presented at the American Society for Biomechanics, Madison, WI. http://dx.doi.org/10.13140/RG.2.2.10969.02405
  2. Bliss, J., Chancey, E., Proaps, A., & Crane, P. (2016, July). A Holistic Evaluation of Task View Format for Training a Simulated Robot-Assisted EOD Task. Presented at HCI International 2016, Toronto, Canada. https://doi.org/10.1007/978-3-319-39907-2_10

Publications Acknowledging VRR’s Software

In our ongoing efforts to advance mixed reality technology, we have contributed significantly to the development of tools and methodologies that enable the employment of virtual entities outdoors at ranges beyond 20 meters. The publication “Exploring the Ability to Employ Virtual Entities Outdoors at Ranges Beyond 20 Meters” by Morris, Kennedy, McDowell, and Greunke (2022) acknowledges the use of the Integrated Visual Augmentation System (IVAS) and HoloLens II, which were instrumental in achieving the study’s objectives. VRR's technology is acknowledged by John R. Morris. The acknowledgment section specifically mentions the contribution of VR Rehab's research and software, highlighting our expertise, which enabled the customization of the software to support the research.

  1. Morris, J. R., Kennedy, Q., McDowell, P., & Greunke, C. (2022). Exploring the ability to employ virtual entities outdoors at ranges beyond 20 meters. In Proceedings of the Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2022. https://api.semanticscholar.org/CorpusID:269247973
  2. Morris, J. R. (2022). Exploring the ability to employ virtual 3D entities outdoors at ranges beyond 20 meters (Master’s thesis, Naval Postgraduate School). Retrieved from https://hdl.handle.net/10945/70707